AI Insights · Timothy · October 2021
Top Dance Games on Android in Oceania for Q3 2021
Discover the performance metrics of the top 5 dance game apps on Android in Oceania during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw a dynamic performance from the top dance games on the Android platform in Oceania. Here’s a closer look at how these apps fared in terms of weekly downloads, revenue, and active users.
Just Dance Now by Ubisoft Entertainment experienced a fluctuating trend in weekly revenue, peaking at approximately $559 in late June and maintaining relative stability around $240-$405 towards the end of the quarter. Weekly downloads for the app remained steady, averaging around 400 downloads per week, with a slight dip to 327 in the week of September 20. Active users showed a minor decline from 1.8K to 1.6K over the quarter.
Ice Skating Ballerina Life from Coco Play By TabTale recorded modest weekly revenue, starting at $62 in late June and mostly staying below $50 for the rest of the quarter. Downloads saw a steady decline from 401 at the beginning of the quarter to 90 by the end. Active users also decreased from 2.3K to 1.4K throughout the quarter.
Dance Clash: Ballet vs Hip Hop, another title from Coco Play By TabTale, showed stable weekly downloads, maintaining around 400-500 downloads per week. Revenue was consistent, hovering around $10-$20 each week. Active users saw a slight decline, starting at 1.3K and ending the quarter at 1.2K.
My Town: Dance School Fun Game by My Town Games Ltd exhibited a gradual increase in weekly downloads, reaching a peak of 386 in the week of September 20. Weekly revenue was minimal, with sporadic peaks such as $21 in early July and $38 at the end of September. Active users remained relatively stable, fluctuating around 200-250 throughout the quarter.
Acrobat Star Show - Girl Power, also from Coco Play By TabTale, had an erratic download trend, with a significant spike to 535 in early August but dropping to zero by the end of September. Revenue was similarly inconsistent, with occasional peaks like $25 in late June. Active users mirrored this trend, peaking at 608 in early August and plummeting to just 10 by the end of the quarter.
These insights are based on data from Sensor Tower, providing a detailed look into the app performance metrics for dance games on Android in Oceania for Q3 2021. For more in-depth analysis and insights, visit Sensor Tower.